Version

menu_open
Wwise SDK 2018.1.11
ak.wwise.core.switchContainer.removeAssignment


Remove an assignment between a Switch Container's child and a State.

Supported by

Graphical User Interface, Command-Line Interface.

Arguments

Name Type Description
child *   The ID (GUID), name, or path of the object assigned to a State. This object must be the child of a Switch Container and must be currently assigned to a State.
stateOrSwitch *   The ID (GUID), name, or path of the State or Switch to which the child is assigned. Must be the child of the Switch Group or State Group that is currently set for the Switch Container.

(Required *)

Arguments Details


child

description : The ID (GUID), name, or path of the object assigned to a State. This object must be the child of a Switch Container and must be currently assigned to a State.
Possibilities, one of the following :

1) type : string
pattern : ^(StateGroup|SwitchGroup|SoundBank|GameParameter|Event|Effect|AudioDevice|Trigger|Attenuation|DialogueEvent|Bus|AuxBus|Conversion|ModulatorLfo|ModulatorEnvelope|ModulatorTime|Platform|Language|AcousticTexture):[a-zA-Z_]+[a-zA-Z0-9_]*$
description : The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported.

2) type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$

3) type : string
pattern : ^\

stateOrSwitch

description : The ID (GUID), name, or path of the State or Switch to which the child is assigned. Must be the child of the Switch Group or State Group that is currently set for the Switch Container.
Possibilities, one of the following :

1) type : string
pattern : ^(StateGroup|SwitchGroup|SoundBank|GameParameter|Event|Effect|AudioDevice|Trigger|Attenuation|DialogueEvent|Bus|AuxBus|Conversion|ModulatorLfo|ModulatorEnvelope|ModulatorTime|Platform|Language|AcousticTexture):[a-zA-Z_]+[a-zA-Z0-9_]*$
description : The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported.

2) type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$

3) type : string
pattern : ^\


Examples :

Remove an assignment from a Switch Container.

Equivalent to select and delete a child assigned to a State in the Assigned Objects view.

Arguments:

{
"child": "{7A12D08F-B0D9-4403-9EFA-2E6338C197C1}",
"stateOrSwitch": "{A076AA65-B71A-45BB-8841-5A20C52CE727}"
}

Result:

{}


Detailed JSON Schema


Arguments :

{
"type": "object",
"properties": {
"child": {
"description": "The ID (GUID), name, or path of the object assigned to a State. This object must be the child of a Switch Container and must be currently assigned to a State.",
"anyOf": [
{
"type": "string",
"pattern": "^(StateGroup|SwitchGroup|SoundBank|GameParameter|Event|Effect|AudioDevice|Trigger|Attenuation|DialogueEvent|Bus|AuxBus|Conversion|ModulatorLfo|ModulatorEnvelope|ModulatorTime|Platform|Language|AcousticTexture):[a-zA-Z_]+[a-zA-Z0-9_]*$",
"description": "The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported."
},
{
"type": "string",
"pattern": *Must be a valid GUID*
},
{
"type": "string",
"pattern": "^\\\\"
}
]
},
"stateOrSwitch": {
"description": "The ID (GUID), name, or path of the State or Switch to which the child is assigned. Must be the child of the Switch Group or State Group that is currently set for the Switch Container.",
"anyOf": [
{
"type": "string",
"pattern": "^(StateGroup|SwitchGroup|SoundBank|GameParameter|Event|Effect|AudioDevice|Trigger|Attenuation|DialogueEvent|Bus|AuxBus|Conversion|ModulatorLfo|ModulatorEnvelope|ModulatorTime|Platform|Language|AcousticTexture):[a-zA-Z_]+[a-zA-Z0-9_]*$",
"description": "The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported."
},
{
"type": "string",
"pattern": *Must be a valid GUID*
},
{
"type": "string",
"pattern": "^\\\\"
}
]
}
},
"required": [
"child",
"stateOrSwitch"
],
"additionalProperties": false
}


Options :

{
"type": "object",
"properties": {},
"additionalProperties": false
}


Response :

{
"type": "object",
"properties": {},
"additionalProperties": false
}

Document version : 1


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise