Table of Contents

AkTerminator Class Reference


Detailed Description

This script deals with termination of the Wwise audio engine. It must be present on one Game Object that gets destroyed last in the game. It must be executed AFTER any other monoBehaviors that use AkSoundEngine.

See also:
Generated on Thu Aug 22 13:26:39 2019 for Wwise Unity Integration by  doxygen 1.6.3