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Wwise SDK 2019.1.11
AK::IAkEffectPluginContext Class Referenceabstract
Inheritance diagram for AK::IAkEffectPluginContext:
AK::IAkPluginContextBase

Public Member Functions

virtual bool  IsSendModeEffect () const =0
 
virtual IAkVoicePluginInfo GetVoiceInfo ()=0
 
virtual AkUniqueID  GetNodeID () const =0
 
- Public Member Functions inherited from AK::IAkPluginContextBase
virtual IAkGlobalPluginContext GlobalContext () const =0
 
virtual IAkGameObjectPluginInfo GetGameObjectInfo ()=0
 
virtual AKRESULT  GetOutputID (AkUInt32 &out_uOutputID, AkPluginID &out_uDevicePlugin) const =0
 
virtual void  GetPluginMedia (AkUInt32 in_dataIndex, AkUInt8 *&out_rpData, AkUInt32 &out_rDataSize)=0
 
virtual void  GetPluginCustomGameData (void *&out_rpData, AkUInt32 &out_rDataSize)=0
 
virtual AKRESULT  PostMonitorData (void *in_pData, AkUInt32 in_uDataSize)=0
 
virtual bool  CanPostMonitorData ()=0
 
virtual AKRESULT  PostMonitorMessage (const char *in_pszError, AK::Monitor::ErrorLevel in_eErrorLevel)=0
 
virtual AkReal32  GetDownstreamGain ()=0
 
virtual AKRESULT  GetParentChannelConfig (AkChannelConfig &out_channelConfig) const =0
 

Protected Member Functions

virtual  ~IAkEffectPluginContext ()
  Virtual destructor on interface to avoid warnings. More...
 
- Protected Member Functions inherited from AK::IAkPluginContextBase
virtual  ~IAkPluginContextBase ()
  Virtual destructor on interface to avoid warnings. More...
 

Detailed Description

Interface to retrieve contextual information for an effect plug-in.

See also

Definition at line 321 of file IAkPlugin.h.


The documentation for this class was generated from the following file:

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