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Wwise SDK 2019.1.11

◆ listenerID

AkGameObjectID AkReflectGameData::listenerID

ID of the listener used to compute spatialization and distance evaluation from within the targeted Reflect plug-in instance. It needs to be one of the listeners that are listening to the game object associated with the targeted plug-in instance. See AK::SoundEngine::SetListeners and AK::SoundEngine::SetGameObjectAuxSendValues.

Definition at line 136 of file AkReflectGameData.h.


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