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AK::SpatialAudio::RegisterEmitter: game object is not registered.

The game object passed to AK::SpatialAudio::RegisterEmitterhas not been previously registered to Wwise using AK::SoundEngine::RegisterGameObj.

Recommended resolution steps:

  • Profile the API calls the game is making by enabling the "API Calls" options of the Profiler Settings (Alt-G). Retest your scenario and check the parameters given to the function prior to this error.

  • Register the game object, whose ID is written in the error string, to Wwise, using AK::SoundEngine::RegisterGameObj, prior to calling AK::SpatialAudio::RegisterEmitter. Spatial Audio adds functionality to normal game objects, but does not register them for you.


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