Version

menu_open
Wwise SDK 2019.1.11

◆ uDiffractionListenerSide

AkUInt8 AkImageSourceParams::uDiffractionListenerSide

If there is a shadow zone diffraction before reaching the listener in the reflection path, indicates the number of diffraction edges, otherwise 0 if no diffraction.

Definition at line 102 of file AkReflectGameData.h.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise