Table of Contents

Wwise Unity Integration Documentation

◆ Trigger()

delegate void AkTriggerBase.Trigger ( UnityEngine.GameObject  in_gameObject )

Delegate declaration for all Wwise Triggers.

Parameters
in_gameObject in_gameObject is used to pass "Collidee" objects when Colliders are used. Some components have the option "Use other object", this is the object they'll use.