Table of Contents

Wwise SDK 2019.2.10
AkPlatforms.h File Reference

Go to the source code of this file.

Detailed Description

Audiokinetic platform checks. This is where we detect which platform is being compiled, and where we define the corresponding AK-specific symbols.

Definition in file AkPlatforms.h.

const char * strLabel
Label of the marker, read from the file.
Definition: AkCallback.h:120
@ AK_EndOfEvent
Callback triggered when reaching the end of an event. AkCallbackInfo can be cast to AkEventCallbackIn...
Definition: AkCallback.h:50
AkUInt64 AkGameObjectID
Game object ID.
Definition: AkTypes.h:65
AKSOUNDENGINE_API AKRESULT RegisterGameObj(AkGameObjectID in_gameObjectID)
Platform-independent initialization settings of output devices.
Definition: AkSoundEngine.h:129
Type of callback. Used as a bitfield in methods AK::SoundEngine::PostEvent() and AK::SoundEngine::Dyn...
Definition: AkCallback.h:49
#define NULL
Definition: AkTypes.h:49
AkUInt32 uIdentifier
Cue point identifier.
Definition: AkCallback.h:118
AkUInt32 AkUniqueID
Unique 32-bit ID.
Definition: AkTypes.h:57
AKSOUNDENGINE_API AKRESULT StartProfilerCapture(const AkOSChar *in_CaptureFileName)
AkUInt32 uPosition
Position in the cue point (unit: sample frames)
Definition: AkCallback.h:119
void(* AkCallbackFunc)(AkCallbackType in_eType, AkCallbackInfo *in_pCallbackInfo)
Definition: AkCallback.h:245
AKSOUNDENGINE_API AKRESULT AddOutput(const AkOutputSettings &in_Settings, AkOutputDeviceID *out_pDeviceID=NULL, const AkGameObjectID *in_pListenerIDs=NULL, AkUInt32 in_uNumListeners=0)
AKSOUNDENGINE_API AkPlayingID Open(AkGameObjectID in_gameObjectID, AkUInt32 in_uFlags=0, AkCallbackFunc in_pfnCallback=NULL, void *in_pCookie=NULL, DynamicSequenceType in_eDynamicSequenceType=DynamicSequenceType_SampleAccurate)
uint32_t AkUInt32
Unsigned 32-bit integer.
Definition: AkTypes.h:85
AKSOUNDENGINE_API AkPlayingID PostEvent(AkUniqueID in_eventID, AkGameObjectID in_gameObjectID, AkUInt32 in_uFlags=0, AkCallbackFunc in_pfnCallback=NULL, void *in_pCookie=NULL, AkUInt32 in_cExternals=0, AkExternalSourceInfo *in_pExternalSources=NULL, AkPlayingID in_PlayingID=AK_INVALID_PLAYING_ID)
AkUInt32 AkPlayingID
Playing ID.
Definition: AkTypes.h:60
@ AK_Marker
Callback triggered when encountering a marker during playback. AkCallbackInfo can be cast to AkMarker...
Definition: AkCallback.h:52