Table of Contents
Wwise Unreal Integration Documentation
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed between the 2017.1.0.6302.628 and the 2017.1.1.6340.673 release of the integration (in addition to upgrading to the new Unreal build).
- Added support for Unreal Engine 4.17
- Since Unreal 4.17, the Unreal audio system needs to be disabled on the Xbox One and Switch platforms. Please refer to Frequently Asked Questions for more information.
WG-34098 (Mac) An
AkComponentlocated at exactly the same position as a volume with an
AkRoomComponentwill be properly assigned to that room.
WG-34119 Fixed: Uninitialized listener ID value sent to SpatialAudio API via
FAkAudioDevice::PostEventAtLocationdoes not register game object.
- WG-34388 Fixed: Crash in Editor when resetting RTPC sequence name to default in Level Sequencer.
Generated by 1.8.20