Table of Contents
Wwise Unreal Integration Documentation
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed between the 2018.1.1.6727.1082 and the 2018.1.2.6762.1124 release of the integration (in addition to upgrading to the new Unreal build).
- WG-37990 Fixed: (Xbox One) Crash when loading large SoundBank in a packaged game not using PAK files.
- WG-38420 Fixed: Crash when Sequencer AkAudioEvent section is garbage collected while playing.
- WG-38693 Fixed: (WAAPI) Race condition in AkAutobahn, as used in various integrations and samples.
- WG-39055 Fixed: Display issue where waveform in Sequencer sections would render over text.
WG-39091 Fixed: Made
LateReverbComponentcompatible with level streaming.
- WG-39097 Fixed: Removed build warnings about missing samples folder.
- WG-39115 Fixed: Obstruction refresh issue on Portals.
WG-39170 Fixed: Invalid argument passed to
- WG-39219 Fixed: WAAPI reconnection issue when Wwise Authoring is quickly restarted.
CancelEventCallbackCookiedoes not properly use user-supplied cookies to cancel.
- WG-39334 Re-enabled Opus codec on Android and Mac.
- WG-39393 Fixed: (Switch) Invalid State Group ID.
WG-39604 Fixed: Added description to
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