Wwise Version
Wwise SDK 2019.2.12
AkBytesCount.h
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3 released in source code form as part of the SDK installer package.
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5 Commercial License Usage
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14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
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27 
28 // AkBytesCount.h
29 
30 /// \file
31 /// IReadBytes / IWriteBytes implementation on a growing memory buffer. This
32 /// version uses the AK::MemoryMgr memory pools.
33 
34 #pragma once
35 
36 #include <AK/IBytes.h>
39 
40 namespace AK
41 {
43  : public AK::IReadBytes
44  {
45  public:
46 
49  const void * in_pBytes,
50  AkInt32 in_cBytes
51  );
53 
54  // IReadBytes implementation
55 
57  void * in_pData,
58  AkInt32 in_cBytes,
59  AkInt32 & out_cRead
60  );
61 
62  // Public methods
63 
65  const void * in_pBytes,
66  AkInt32 in_cBytes
67  );
68 
70 
71  private:
72  AkInt32 m_cBytes;
73  const AkUInt8 * m_pBytes;
74  AkInt32 m_cPos;
75  };
76 
78  : public AK::IWriteBuffer
79  {
80  public:
81 
84 
85  // IWriteBytes implementation
86 
88  const void * in_pData,
89  AkInt32 in_cBytes,
90  AkInt32& out_cWritten);
91 
92  // IWriteBuffer implementation
93 
94  AKSOUNDENGINE_API virtual bool Reserve(
95  AkInt32 in_cBytes
96  );
97 
98  AKSOUNDENGINE_API virtual AkInt32 Count() const;
99 
101  AkInt32 in_cBytes
102  );
103 
104  AKSOUNDENGINE_API virtual AkUInt8 * Bytes() const;
105 
107 
108  AKSOUNDENGINE_API virtual void Clear();
109 
110  template<class T>
111  bool Write(const T & in_data)
112  {
113  m_cPos += sizeof(T);
114  return true;
115  }
116 
117  private:
118  bool Grow(
119  AkInt32 in_cBytes
120  );
121 
122  AkInt32 m_cPos;
123  };
124 }
Audiokinetic namespace.
virtual AkUInt8 * Bytes() const
virtual AkUInt8 * Detach()
Return pointer to buffer and clear internal pointer.
#define AKSOUNDENGINE_API
ReadBytesSkip(const void *in_pBytes, AkInt32 in_cBytes)
virtual void Clear()
Clear the buffer contents.
AkInt32 Count()
virtual ~ReadBytesSkip()
int32_t AkInt32
Signed 32-bit integer.
Definition: AkTypes.h:98
uint8_t AkUInt8
Unsigned 8-bit integer.
Definition: AkTypes.h:83
bool Write(const T &in_data)
Definition: AkBytesCount.h:111
virtual ~WriteBytesCount()
virtual bool WriteBytes(const void *in_pData, AkInt32 in_cBytes, AkInt32 &out_cWritten)
virtual void SetCount(AkInt32 in_cBytes)
Set number of bytes written.
virtual bool ReadBytes(void *in_pData, AkInt32 in_cBytes, AkInt32 &out_cRead)
void Attach(const void *in_pBytes, AkInt32 in_cBytes)
virtual AkInt32 Count() const
virtual bool Reserve(AkInt32 in_cBytes)