Wwise Version
Wwise SDK 2019.2.12
AkSinkFactory.h
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27 
28 // AkSinkFactory.h
29 
30 /// \file
31 /// Plug-in unique ID and creation functions (hooks) necessary to register the mixer plug-in in the sound engine.
32 /// <br><b>Wwise effect name:</b> Sink
33 /// <br><b>Library file:</b> AkSink.lib
34 
35 #ifndef _AK_SINK_FACTORY_H_
36 #define _AK_SINK_FACTORY_H_
37 
38 
39 
40 /// \file
41 /// Registers the Audio Sink Sample plugin automatically.
42 /// This file should be included once in a .CPP (not a .h, really). The simple inclusion of this file and the linking of the library is enough to use the plugin.
43 /// <b>WARNING</b>: Include this file only if you wish to link statically with the plugins. Dynamic Libaries (DLL, so, etc) are automatically detected and do not need this include file.
44 /// <br><b>Wwise plugin name:</b> Audio Sink Sample
45 /// <br><b>Library file:</b> AkSink.lib
46 
47 const unsigned long AKEFFECTID_SINK = 152;
48 #if (defined AK_WIN && !defined AK_USE_UWP_API)
50 #endif
51 
52 #endif // _AK_SINK_FACTORY_H_
53 
#define AK_STATIC_LINK_PLUGIN(_pluginName_)
Definition: IAkPlugin.h:1585
const unsigned long AKEFFECTID_SINK
Definition: AkSinkFactory.h:47