Table of Contents
Wwise Unreal Integration Documentation
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed between the 2016.2.4.6098.451 and the 2016.2.5.6121.471 release of the integration (in addition to upgrading to the new Unreal build).
Max Attenuationdoes not update Events that call Switches.
WG-32554 Fixed: Crash with
AkComponent::UpdateGameObjectPositionwhen cooking Unreal project.
Generated by 1.8.20