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Release Notes 2017.2.8.6698.1053
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed between the 2017.2.7.6667.1010 and the 2017.2.8.6698.1053 release of the integration (in addition to upgrading to the new Unreal build).
- WG-36728 Added a Commandlet allowing to generate SoundBanks from the command line.
- WG-37990 Fixed: (Xbox One) Crash when loading large SoundBank in a packaged game not using PAK files.
- WG-38420 Fixed: Crash when Sequencer AkAudioEvent section is garbage collected while playing.
LateReverbComponentcompatible with level streaming.
- WG-39097 Removed build warnings about missing samples folder.
- WG-39113 Fixed: (iOS, Linux, macOS) No audio for Shipping configuration.
- WG-39115 Fixed: Obstruction refresh issue on Portals.
WG-39170 Fixed: Invalid argument passed to
CancelEventCallbackCookiedoes not properly use user-supplied cookies to cancel.
- WG-39393 Fixed: (Switch) Invalid State Group ID.
- WG-39833 Fixed: Reduced the number of calls to SetAuxSends when unnecessary.
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