Table of Contents
Wwise Unreal Integration Documentation
Unreal Engine 4.6 - Wwise 2014.1.1
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the Unreal Engine 4.6 release of the integration (in addition to upgrading to the new Unreal build).
UI-183 Fixed: Use the debug SoundEngine libraries when UnrealBuildTool is configured to use the debug CRT libraries (
bDebugBuildsActuallyUseDebugCRT = true).
- UI-184 Fixed: Added a billboard component to AkComponent to make them visible in the Editor.
- UI-186 Fixed: Allow drag & drop of .bnk files in the Content Browser to create UAkAudioBank assets.
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