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July 2014 - Wwise v2013.2.9
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the Unreal Engine July 2014 release of the integration (in addition to upgrading to the new Unreal build).
- Added a SwitchDemo map to the UnrealWwiseDemo sample game, demonstrating the use of switches.
- UI-161 Fixed: Removed the duplicate AkComponent created when starting an ambient sound. This prevented the Stop Ambient Sound method from working.
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