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Wwise Unreal Integration Documentation
Release Notes 2016.1.2
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2016.1.2 release of the integration (in addition to upgrading to the new Unreal build).
- WG-30304 Fixed: "Unload stream level" no longer posts a global "Stop All" to the SoundEngine.
FAkAudioDevice::PostEventnow always returns the playing ID.
- WG-30804 Fixed: Removed dependencies on the Wwise SDK samples. The new IO system now uses Unreal IO utilities only.