Wwise Version
Wwise Unreal Integration Documentation
SoundBank Blueprint Functions

Several Wwise-specific actions can be executed on AkAudioBank scene components; these are available in the SoundBanks category.

Clear Banks

Results in all currently loaded AkAudioBank being unloaded synchronously, including the init SoundBank.

Load Bank

Loads a specified SoundBank.

Load Bank

Loads a specified SoundBank asynchronously.

Load Banks

Loads a specified list of SoundBanks. If SynchronizeSoundBanks is set to true, only the SoundBanks in Banks will remain loaded in the SoundEngine. This means that any SoundBank that was previously loaded, and that is not found in the Banks array, will be unloaded.

Load Init Bank

Loads the Init SoundBank.

Unload Bank

Unloads a specified SoundBank.

Unload Bank

Unloads a specified SoundBank asynchronously.