Wwise Unreal Integration
Release Notes 2016.1.4
Version
arrow_right
Table of Contents
Other Documentation
Wwise Unreal Integration Documentation
|
Release Notes 2016.1.4
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2016.1.4 release of the integration (in addition to upgrading to the new Unreal build).
Unreal Engine 4.11/4.12/4.13/4.14 - Wwise 2016.1.4
- WG-29980 Language-specific folders are now parsed to retrieve max attenuation values for Events.
-
WG-31030 Optimized
FAkAudioDevice::Get()
. -
WG-31075 Removed call to
FAkAudioDevice::Get()
from bank load callbacks in order to prevent crash in module manager. -
WG-31186 Fixed: Crash in
AkComponentCallback
by canceling Event callbacks when AkComponent gets destroyed. - WG-31204 Fixed: Memory leak when a spawned AkComponent failed to post its associated Event.
- WG-31277 Fixed: Crash in editor when attempting to post an Event on a destroyed actor.