Wwise Unreal Integration
Release Notes 2018.1.6.6858.1242
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Wwise Unreal Integration Documentation
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Release Notes 2018.1.6.6858.1242
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed between the 2018.1.5.6835.1218 and the 2018.1.6.6858.1242 release of the integration (in addition to upgrading to the new Unreal build).
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Note: This integration does not support experimental Unreal Engine 4 features. |
Unreal Engine 4.19/4.20/4.21 - Wwise 2018.1.6.6858.1242
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WG-40782 Changed Blueprint's
AkCallbackInfo
to be pooled and created on demand. - WG-41003 Removed "Structure member is not initialized properly" warnings.
- WG-41101 Reduced compile time by stopping use of monolithic headers.
- WG-41204 Fixed: An Unreal window hangs when running in headless mode and the Wwise Project path is empty.
- WG-41245 Fixed: In Wwise Demo Game, WAAPI subscriptions to boolean calls do not return a call failed message.
- WG-41259 Removed Wwise Motion from the Integration Demo.
- WG-41339 Fixed: Sequencer Event clips continuously retrigger when clip length exceeds Event duration.