Wwise Unreal Integration
Release Notes 2019.1.0.6947.1299
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Wwise Unreal Integration Documentation
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Release Notes 2019.1.0.6947.1299
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2019.1.0.6947.1299 release of the integration (in addition to upgrading to the new Unreal build).
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Note: This integration does not support experimental Unreal Engine 4 features. |
Unreal Engine 4.21 - Wwise 2019.1.0.6947.1299
- WG-31477 Added Project Settings options for configuring the generated SoundBank folder.
- WG-36379 Exposed initialization settings via the UI.
-
WG-36438 Modified
AnimNotify_AkEvent
to log a warning when it creates theAkComponent
. For more information, see Animation. -
WG-37825 Exposed
GetRTPCValue
to Blueprint. - WG-38260 Exposed initialization settings to the UI.
- WG-38693 Fixed: (WAAPI) Race condition in AkAutobahn, as used in various integrations and samples.
-
WG-40368 Fixed:
AK::SoundEngine::SetSpeakerAngles
parameterin_pfSpeakerAngles
. It is nowconst AkReal32*
instead ofAkReal32*
. - WG-40554 Made the SoundBank generation process non-blocking.
-
WG-40869 Added a new Blueprint function,
SetMultipleSpeakerEmitterPositions
, which works likeSetMultipleChannelEmittePositions
but directly accepts a speaker mask instead of a channel configuration.