Wwise Unreal Integration
Release Notes 2019.2.8.7432.1840
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Wwise Unreal Integration Documentation
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Release Notes 2019.2.8.7432.1840
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2019.2.8.7432.1840 release of the integration (in addition to upgrading to the new Unreal build).
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Note: This integration does not support experimental Unreal Engine 4 features. |
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Note: This integration compiles against Unreal Engine versions 4.23 and up, but was only tested against Unreal Engine 4.25. |
For earlier versions, please refer to Previous Release Notes.
New Features
- WG-49536 Added an option in the Integration Settings to split media by folders to reduce the number of files in a folder.
- WG-51110 Added support for Unreal 4.26.
Behavior Changes
- WG-51592 Disabled Event-Based Packaging by default, and removed prompt to migrate to it upon migration of an existing project.
Bug Fixes
- WG-50752 Fixed: Issues with the parsing of nested state values in the Interactive Music hierarchy for SoundBanksInfo.xml.
- WG-51495 Fixed: Crash when copying an event section from one Sequencer track to another.
- WG-51670 Fixed: Spatial Audio crash when AkGeometry retrieves invalid data from mesh.
- WG-51886 Fixed: Invalid Group Short ID on State and Switch value assets.