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Wwise Unreal Integration Documentation
Unreal Engine 4.11 - Wwise 2015.1.6
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the Unreal Engine 4.11 release of the integration (in addition to upgrading to the new Unreal build).
- The Wwise Unreal integration is now a plug-in. Please see Migrating from the UE4 Wwise integration source code to the plug-in version for migration notes.
- UI-273 Fixed: Create a new uasset type for Auxiliary Busses. This allows one to assign an AuxBus to a SoundBank. See AkAuxBus for more information.
- UI-280 Fixed: Deprecated "...by name" methods, and replaced then with a string field in the relevant methods. See Migrating "...by name" methods for more information.
- UI-309 Fixed: Made the Wwise project path relative to the game folder, instead of relative to the UE4Editor.exe file. See Migrating the Wwise project path for more information.