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Wwise Unreal Integration Documentation
Release Notes 2019.1.0.6947.1299

Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2019.1.0.6947.1299 release of the integration (in addition to upgrading to the new Unreal build).

This integration does not support experimental Unreal Engine 4 features.

Unreal Engine 4.21 - Wwise 2019.1.0.6947.1299

  • WG-31477 Added Project Settings options for configuring the generated SoundBank folder.
  • WG-36379 Exposed initialization settings via the UI.
  • WG-36438 Modified AnimNotify_AkEvent to log a warning when it creates the AkComponent. For more information, see Animation.
  • WG-37825 Exposed GetRTPCValue to Blueprint.
  • WG-38260 Exposed initialization settings to the UI.
  • WG-38693 Fixed: (WAAPI) Race condition in AkAutobahn, as used in various integrations and samples.
  • WG-40368 Fixed: AK::SoundEngine::SetSpeakerAngles parameter in_pfSpeakerAngles. It is now const AkReal32* instead of AkReal32*.
  • WG-40554 Made the SoundBank generation process non-blocking.
  • WG-40869 Added a new Blueprint function, SetMultipleSpeakerEmitterPositions, which works like SetMultipleChannelEmittePositions but directly accepts a speaker mask instead of a channel configuration.