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28 #ifndef _AKFXTAILHANDLER_H_
29 #define _AKFXTAILHANDLER_H_
36 #define AKFXTAILHANDLER_NOTINTAIL 0xFFFFFFFF
106 #endif // _AKFXTAILHANDLER_H_
#define AKFXTAILHANDLER_NOTINTAIL
Default value when effect has not enterred tail mode yet.
@ AK_DataReady
The provider has available data.
@ AK_NoMoreData
No more data is available from the source.
AkUInt32 uTailFramesRemaining
AkUInt32 uTotalTailFrames
AKRESULT eState
Execution status
void HandleTail(AkAudioBuffer *io_pBuffer, AkUInt32 in_uTotalTailFrames)
Handle FX tail and zero pads AkAudioBuffer if necessary.
AkUInt16 uValidFrames
Number of valid sample frames in the audio buffer.
void ZeroPadToMaxFrames()
AkFXTailHandler()
Constructor.
class AkFXTailHandler AK_ALIGN_DMA
AkForceInline AkUInt16 MaxFrames() const
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