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Wwise Unity Integration Documentation

◆ reflectionsVolume

float AkEarlyReflections.reflectionsVolume = 1

The early reflections send volume for this particular game object. This parameter is used to control the volume of the early reflections send. It is combined with the early reflections volume specified in the authoring tool, and is applied to all sounds playing on the game object. Setting to 0.f will disable all reflection processing for this game object. Valid range 0.f-1.f.


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