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Wwise Unity Integration Documentation
AkEarlyReflections from the Inspector
  • Reflections Aux Bus Set the early reflections auxiliary bus for the current game object. The component will call AK::SpatialAudio::SetEarlyReflectionsAuxSend() with the selected auxiliary bus. The auxiliary bus parameter applies to sounds playing on the game object which have not specified an early reflections auxiliary bus in the authoring tool. The early reflection auxiliary bus parameter specified on individual sounds takes priority over the value passed here.
  • Reflections Volume Set an early reflections send volume for the current game object. It will be used to control the volume of the early reflections send. The component will call AK:SpatialAudio::SetEarlyReflectionsVolume() with the entered volume value. The value is combined with the early reflections volume specified in the authoring tool, and is applied to all sounds playing on the game object. Valid values are [0, 1]. Setting the volume to 0 will disable all reflection processing for this game object.

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