Version

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Wwise SDK 2019.2.15

◆ GetGameObjectDryLevelValue()

AKSOUNDENGINE_API AKRESULT AK::SoundEngine::Query::GetGameObjectDryLevelValue ( AkGameObjectID  in_EmitterID,
AkGameObjectID  in_ListenerID,
AkReal32 out_rfControlValue 
)

Get the environmental dry level to be used for the specified game object The control value is a number ranging from 0.0f to 1.0f. 0.0f stands for 0% dry, while 1.0f stands for 100% dry.

Note: Reducing the dry level does not mean increasing the wet level.
See also
Returns
AK_Success if succeeded, or AK_IDNotFound if the game object was not registered
Parameters
in_EmitterID Associated emitter game object ID
in_ListenerID Associated listener game object ID
out_rfControlValue Dry level control value, ranging from 0.0f to 1.0f (0.0f stands for 0% dry, while 1.0f stands for 100% dry)

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