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Renaming a Dialogue Event

Wwise automatically gives a name to a Dialogue Event when it is created. It is good practice to rename the Dialogue Event with a name that is more descriptive. Each Event name must be unique and consist only of letters, digits, and underscores. The first character must be either a letter or an underscore.

[Caution] Caution

Unless absolutely necessary, you shouldn't rename a Dialogue Event after it has been integrated into the game because it will require additional programming to re-integrate the name change.

To rename a Dialogue Event:

  1. In the Events tab of the Project Explorer, click the Dialogue Event you want to rename.

    The name of the Event is highlighted.

  2. Type a new name for the Event.

[Tip] Tip

You can also rename Events in the Dialogue Event Editor.


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