Version
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Wwise SDK 2021.1.14
AkCommunication.h File Reference

Go to the source code of this file.

Classes

struct   AkCommSettings
 
struct   AkCommSettings::Ports
 

Namespaces

namespace   AK
  Audiokinetic namespace.
 
  AK::Comm
 

Macros

#define  AK_COMM_SETTINGS_MAX_STRING_SIZE   64
 

Functions

Initialization
AKSOUNDENGINE_API AKRESULT  AK::Comm::Init (const AkCommSettings &in_settings)
 
AKSOUNDENGINE_API AkInt32  AK::Comm::GetLastError ()
 
AKSOUNDENGINE_API void  AK::Comm::GetDefaultInitSettings (AkCommSettings &out_settings)
 
AKSOUNDENGINE_API void  AK::Comm::Term ()
 
AKSOUNDENGINE_API AKRESULT  AK::Comm::Reset ()
 
AKSOUNDENGINE_API const AkCommSettings AK::Comm::GetCurrentSettings ()
 

Detailed Description

The main communication interface (between the in-game sound engine and authoring tool).

See also

Definition in file AkCommunication.h.


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