Version

menu_open
Wwise SDK 2021.1.14
What's New in 2013.2.1?

2013.2.1 is a patch release. The following sections list and describe the changes made to Wwise between version 2013.2 and version 2013.2.1.

New Features

  • (Xbox One) WASAPI/XAudio2 choice can now be made at initialization time

Bug Fixes

  • WG-23430 (Xbox One) WASAPI now detects output channel configuration
  • WG-23756 WG-23757 WG-23796 (Xbox One) multiple stability fixes in XMA playback
  • WG-23760 (Xbox One) fixed: XMA seeking not always working properly
  • WG-23784 Fixed: crash when exceeding maximum number of transitions (AkInitSettings::uMaxNumTransitions)
  • WG-23785 Fixed: AkSpeakerVolumeMatrixCallbackInfo is placing game-defined attenuation in user-defined attenuation field
  • WG-23786 Fixed: rare crash when using user-defined sends and running out of memory in the Lower pool
  • WG-23787 Fixed: crash in Mixing Desk when right-clicking the attenuation box on a bus
  • WG-23791 Fixed: crash when using motion on game object with send values
  • WG-23836 Fixed: crash or audio corruption when using zero latency stream files and seeking at beginning (for e.g. within interactive music), with channel downmix audio file conversion, HDR envelopes or loudness normalization

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise