Version

menu_open
Wwise SDK 2021.1.14
Setting the obstruction and occlusion level of a game object

Sets the "emitter"'s "obstructionLevel" and "occlusionLevel" for the "listener".

Function URI

ak.soundengine.setObjectObstructionAndOcclusion

Arguments

{
"emitter": 1122334,
"listener": 4455667,
"obstructionLevel": 0.3,
"occlusionLevel": 0.3
}

Result

{}

Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.


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