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Wwise SDK 2021.1.14
AkPositioningInfo Struct Reference

Positioning information obtained from an object. More...

#include <AkQueryParameters.h>

Public Attributes

AkReal32  fCenterPct
  Center % [0..1]. More...
 
AkSpeakerPanningType  pannerType
  Speaker panning type: type of panning logic when object is not 3D spatialized. More...
 
Ak3DPositionType  e3dPositioningType
  3D position type: defines what acts as the emitter position for computing spatialization against the listener. More...
 
bool  bHoldEmitterPosAndOrient
  Hold emitter position and orientation values when starting playback. More...
 
Ak3DSpatializationMode  e3DSpatializationMode
  Spatialization mode. More...
 
bool  bEnableAttenuation
  Attenuation parameter set is active. More...
 
bool  bUseConeAttenuation
  Use the cone attenuation. More...
 
AkReal32  fInnerAngle
  Inner angle. More...
 
AkReal32  fOuterAngle
  Outer angle. More...
 
AkReal32  fConeMaxAttenuation
  Cone max attenuation. More...
 
AkLPFType  LPFCone
  Cone low pass filter value. More...
 
AkLPFType  HPFCone
  Cone low pass filter value. More...
 
AkReal32  fMaxDistance
  Maximum distance. More...
 
AkReal32  fVolDryAtMaxDist
  Volume dry at maximum distance. More...
 
AkReal32  fVolAuxGameDefAtMaxDist
  Volume wet at maximum distance (if any) (based on the Game defined distance attenuation) More...
 
AkReal32  fVolAuxUserDefAtMaxDist
  Volume wet at maximum distance (if any) (based on the User defined distance attenuation) More...
 
AkLPFType  LPFValueAtMaxDist
  Low pass filter value at max distance (if any) More...
 
AkLPFType  HPFValueAtMaxDist
  High pass filter value at max distance (if any) More...
 

Detailed Description

Positioning information obtained from an object.

Definition at line 43 of file AkQueryParameters.h.


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