This release delivers the Wwise SDK update for Wwise 2021.1.0.
Compatibility:
- Wwise SDK: 2021.1.0
- Unity: Unity 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1 (Personal or Pro).
|
Note: |
Important note: This integration does not support Unity 4. Compatibility with Unity versions not listed above is not guaranteed. |
Platforms: |
Wwise Unity Integration tested on: |
Mac
Windows
Android
PS4
Switch
Xbox One
iOS
tvOS
Linux
UWP (Universal Windows Platform)
Stadia
Xbox Series X
Xbox One (Game Core) |
Unity 2020.1.16f1 |
PS5 |
Unity 2020.1.15f1 |
Platform-specific information can be found here:
For earlier versions, please refer to Previous Release Notes.
New Features
-
WG-34342 The Wwise Picker window now uses WAAPI when available.
-
WG-43009 Added the Wwise Addressables package to support loading Wwise assets with the Unity Addressables system.
-
WG-48935 Added the ability to change the color of attenuation spheres displayed in the Editor view.
-
WG-49016 Updated the Wwise Picker to use the Unity TreeView backend.
API Changes
-
WG-48127 The bus metering callback function
AkBusMeteringCallbackFunc
has a new signature and receives the structure AkBusMeteringCallbackInfo
, which carries an optional cookie that games can now pass via AK::SoundEngine::RegisterBusMeteringCallback
. Similarly, AK::SoundEngine::RegisterBusVolumeCallback()
now accepts a cookie which is properly passed to AkBusCallbackFunc
by the AkSpeakerVolumeMatrixCallbackInfo
structure.
-
WG-50742 Renamed parameters in Spatial Audio mentioning "occlusion" to use "transmission loss" instead.
Behavior Changes
-
WG-47929 The layout of the source has changed to better split the integration into future Unity packages.
-
WG-48326 Callback data structure memory can now be monitored in the Authoring tool.
-
WG-52040 Using custom platform names now requires registering to a delegate. See Using Wwise Custom Platforms in Unity for more information.
Miscellaneous Changes
-
WG-52025 Added a button to add an AkRoomAwareObject component on game objects with the AkGameObj component.
-
WG-52182 Increased the default monitor queue pool size.
Bug Fixes
-
WG-48587 Fixed: Hierarchies of empty Work Units don't appear correctly in the Wwise Picker.
-
WG-48929 Fixed: Visibility of the attenuation sphere is poor in the editor view.
Fixes for Community-Reported Bugs
-
WG-52936 Fixed: Playback issues by scrubbing in Timelines.