Version

    Other Documentation

menu_open
Wwise SDK 2021.1.14

◆ CancelEventCallbackGameObject()

AKSOUNDENGINE_API void AK::SoundEngine::CancelEventCallbackGameObject ( AkGameObjectID  in_gameObjectID )

Cancels all Event callbacks associated with a specific game object.

See also
Parameters
in_gameObjectID ID of the game object to be cancelled

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise