Filters
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Applies the following filters to the audio signal:
High-Pass Filter (HPF) - The HPF controls define the characteristics of the High-Pass Filter that is applied to the audio signal. High-Pass Filters are useful for removing low frequency rumble, unwanted vocal plosives, and DC offsets. For 'futzing' application, the loss of low end frequency content is typical of many communication devices, including phones, walkie-talkies, radios, megaphones, and so on.
Low-Pass Filter (LPF) - The LPF controls define the characteristics of the Low-Pass Filter that is applied to the audio signal. Low-Pass Filters are useful for removing background noise, such as tape hiss, waterfalls, and general ambient background noise.
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HPF
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Slope
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Determines the amount of signal reduction per frequency octave.
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Freq
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The cut-off frequency below which the audio signal is removed.
Default value: 40 Slider range: 20 to 20,000 Units: Hz
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Q
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The amount of resonant peak within each filter.
Default value: 0 Slider range: 0 to 100
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LPF
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Slope
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Determines the amount of signal reduction per frequency octave.
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Freq
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The cut-off frequency above which the audio signal is removed.
Default value: 18,000 Slider range: 20 to 20,000 Units: Hz
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Q
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The amount of resonant peak within each filter.
Default value: 0 Slider range: 0 to 100
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Distortion
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Applies distortion to the audio signal. Distortion causes the amplitude range of the audio signal to become non-linear. Several types of distortion are available emulating various degrees of sonic destruction.
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Mode
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The type of distortion applied to the audio signal. Different algorithms are used for each mode.
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Amount
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The level of distortion introduced in the audio signal.
Default value: 0 Slider range: 0 to 100 Units: Percent
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Intensity
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Controls the tone of the distortion.
Low settings create a 'soft' distortion, whereas higher settings make the distortion sound 'bright'.
Default value: 0 Slider range: 0 to 100 Units: Percent
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Rectify
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Reduces the amplitude of the negative portion of the audio wave cycle until it reaches zero at the maximum setting.
The Rectify control operates independently from the Distortion Amount and Intensity controls.
Default value: 0 Slider range: 0 to 100 Units: Percent
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EQ
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Applies an equalizer to the incoming audio signal. The EQ controls can be used to add or subtract signals at the selected frequency, at the selected amount (gain), over the selected bandwidth (Q).
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Type
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The type of equalizer or filter applied to the audio signal. You can select one of the following options:
HPF - High-Pass Filter.
EQ - Peaking filter.
LPF - Low-Pass Filter.
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Freq
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The cut-off frequency used to add or subtract a portion of the audio signal.
Default value: 1000 Slider range: 120 to 12,000 Units: Hz
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Q
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The shape of the equalizer.
Default value: 0 Slider range: 0 to 100 Units: Percent
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Gain
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Applies a boost or cut to the audio signal.
Default value: 0 Slider range: -12 to 12 Units: dB
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Noise Generator
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Adds background noise to the incoming audio.
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Level
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The amount of noise applied to the input signal.
Default value: -96 Range: -96 to 0 Units: dB
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HPF Freq.
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The High-Pass Filter cut-off frequency below which the audio signal is removed.
Default value: 40 Slider range: 20 to 20,000 Units: Hz
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LPF Freq.
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The Low-Pass Filter cut-off frequency above which the signal is removed.
Default value: 18000 Slider range: 20 to 20,000 Units: Hz
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Thresh.
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The level of the input signal at which noise level is reduced by the Range value specified.
Default value: 0 Slider range: -40 to 0 Units: dB
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Range
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The amount of noise level reduction applied to the input signal when it is above the Threshold level.
Default value: -20 Slider range: -40 to 0 Units: dB
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Recovery
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The rate at which noise ducking changes from full noise ducking to no noise level change.
Default value: 20 Slider range: 2 to 200 Units: Milliseconds
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Gate
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Applies a gate to the incoming audio signal. The gate controls allow you to remove unwanted background or low-level noise by attenuating the input signal once it falls below a threshold.
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Threshold
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The level of the input signal at which the signal level is reduced by the Range value specified.
Default value: -40 Slider range: -80 to 0 Units: dB
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Range
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The amount by which the signal level is reduced when it falls below the Threshold level.
Default value: 0 Slider range: -80 to 0 Units: dB
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Attack
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The rate at which the gate opens and no longer reduces the signal level.
Default value: 1 Range: 0.1 to 100 Units: Milliseconds
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Hold
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The amount of time the gate remains open after the input level initially exceeds the Threshold level.
Default value: 10 Slider range: 0.1 to 100 Units: Milliseconds
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Release
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The rate at which the gate closes and reduces the signal level.
Default value: 100 Slider range: 0.1 to 1,000 Units: Milliseconds
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SIM (Synthetic Impulse Model)
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Enables the SIM controls, which allows you to pick from a library of modeled sonic footprints of a variety of devices commonly used in video game production.
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Category
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The category of device, including:
Cell Phones
Radios
Speakers
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Device
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A list of devices found within the category. For example, within the Radios category, you will fine the following devices:
AM BoomBox
Black Transistor Radio
Portable Radio
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Tuning
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Varies the SIM's overall frequency response.
Default value:100 Slider range: 50 to 200 Units: Percent
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LoFi
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Enables the LoFi controls, which allows you to manipulate the audio signal by modifying the sample rate, bit depth, and amount of filtering.
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Downsample
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Reduces the sample rate of the Lo-fi effect.
Default value: Off Range: 1,455 to 24,000
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Filter
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The amount of filtering applied to the lo-fi effect.
This option can be used to reduce some of the aliasing artifacts that are created by downsampling the Effect.
Default value: 0 Slider range: 0 to 100 Units: Percent
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Bit depth
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The number of bits of information used to define each audio sample.
Default value: Off Range: 2 to 16
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Gain
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Input
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Adjusts the level of the input signal.
Default value: 0 Slider range: -24 to 24 Units: dB
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Output
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Adjusts the level of the output signal.
Default value: 0 Slider range: -24 to 24 Units: dB
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Balance
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Defines the balance between the processed (wet) and original (dry) signals.
Default value: 100 (Wet) Range: 0 to 100 Units: Percent
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