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Wwise SDK 2021.1.14
AkVirtualAcoustics.h
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1 /*******************************************************************************
2 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
3 released in source code form as part of the SDK installer package.
4 
5 Commercial License Usage
6 
7 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
8 may use this file in accordance with the end user license agreement provided
9 with the software or, alternatively, in accordance with the terms contained in a
10 written agreement between you and Audiokinetic Inc.
11 
12 Apache License Usage
13 
14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
15 "Apache License"); you may not use this file except in compliance with the
16 Apache License. You may obtain a copy of the Apache License at
17 http://www.apache.org/licenses/LICENSE-2.0.
18 
19 Unless required by applicable law or agreed to in writing, software distributed
20 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
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22 the specific language governing permissions and limitations under the License.
23 
24  Version: v2021.1.14 Build: 6590
25  Copyright (c) 2006-2023 Audiokinetic Inc.
26 *******************************************************************************/
27 
28 #ifndef _AK_ACOUSTICTEXTURE_H_
29 #define _AK_ACOUSTICTEXTURE_H_
30 
32 
34 {
36  : ID(0)
37  , fAbsorptionOffset(0.0f)
38  , fAbsorptionLow(0.0f)
39  , fAbsorptionMidLow(0.0f)
40  , fAbsorptionMidHigh(0.0f)
41  , fAbsorptionHigh(0.0f)
42  , fScattering(0.0f)
43  {}
44 
45  //Constructor
47  AkUInt32 in_ID,
48  AkReal32 in_fAbsorptionOffset,
49  AkReal32 in_fAbsorptionLow,
50  AkReal32 in_fAbsorptionMidLow,
51  AkReal32 in_fAbsorptionMidHigh,
52  AkReal32 in_fAbsorptionHigh,
53  AkReal32 in_fScattering)
54  :ID(in_ID)
55  ,fAbsorptionOffset(in_fAbsorptionOffset)
56  ,fAbsorptionLow(in_fAbsorptionLow)
57  ,fAbsorptionMidLow(in_fAbsorptionMidLow)
58  ,fAbsorptionMidHigh(in_fAbsorptionMidHigh)
59  ,fAbsorptionHigh(in_fAbsorptionHigh)
60  ,fScattering(in_fScattering)
61  {
62  }
63 
65 
72 };
73 
74 #endif
float AkReal32
32-bit floating point
Definition: AkTypes.h:70
AkAcousticTexture(AkUInt32 in_ID, AkReal32 in_fAbsorptionOffset, AkReal32 in_fAbsorptionLow, AkReal32 in_fAbsorptionMidLow, AkReal32 in_fAbsorptionMidHigh, AkReal32 in_fAbsorptionHigh, AkReal32 in_fScattering)
AkReal32 fAbsorptionHigh
AkReal32 fAbsorptionMidHigh
AkReal32 fAbsorptionOffset
AkReal32 fScattering
AkReal32 fAbsorptionMidLow
uint32_t AkUInt32
Unsigned 32-bit integer.
Definition: AkTypes.h:59
AkReal32 fAbsorptionLow

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