This release delivers the Wwise SDK update for Wwise 2015.1.3, and the Universal Windows Platform.
호환성:
- Wwise SDK: 2015.1.3
 
- Unity: Unity 4.6 Pro or Unity 5.2 (Personal or Pro) 
| Platforms:  | Wwise Unity Integration tested on:   | 
Android 
iOS 
Linux 
Mac 
PS3 
PS4 
PS Vita 
Windows 
Windows Store Apps 
Xbox One  | Unity 5.2.2p1   | 
| Wii U  | Unity 4.3.7f1 with Wii U add-on 2.2.5   | 
| Xbox 360  | Unity 5.0.1f1   | 
 
새로운 기능:
- Added support for the Universal Windows Platform under the Windows Store Apps package.
 
- Added support for Windows Store Apps SDK 8.1.
 
- Removed support for Windows Phone 8.0.
 
- Removed support for Windows Store Apps SDK 8.0.
 
해결된 문제:
- WG-25945 Fixed: Wwise errors were always redirected to the Unity console. Added a menu item in the WwiseGlobal settings to enable/disable the Wwise engine output in the Unity console.
 
- WG-26011 Fixed: Enabling back Ak Audio Listener after creating a new Scene didn't properly destroy Default Unity Audio Listener.
 
- WG-28108 Fixed: Sound kept playing when pausing editor. Sound is now stopped when pausing in the editor and starts playing again when unpausing. Sound keeps playing (as before) when switching windows.
 
- WG-28175 Fixed: WwiseGlobal was not always automatically created when creating a new scene.
 
- WG-28479 Fixed: Setup attempted to add unchecked option. Setup now succeeds when installing the integration in a project without a Main Camera.
 
- WG-28526 Fixed: Potential Unity Editor crash. Made sure the SoundEngine is initialized before registering and unregistering GameObjects.