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Wwise SDK 2024.1.9
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Auxiliary bus sends information per game object per given auxiliary bus. 更多...
#include <AkTypes.h>
Public 属性 | |
| AkGameObjectID | listenerID |
| Game object ID of the listener associated with this send. Use AK_INVALID_GAME_OBJECT as a wildcard to set the auxiliary send to all connected listeners (see AK::SoundEngine::SetListeners). 更多... | |
| AkAuxBusID | auxBusID |
| Auxiliary bus ID. 更多... | |
| AkReal32 | fControlValue |