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Wwise SDK 2025.1.3
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Creates, saves and opens new empty project, specified by path and platform. The project has no factory setting WorkUnit. This operation is synchronous.
| 名称 | 类型 | 说明 |
|---|---|---|
| path * | string | The path to the project WPROJ file. The path must use the same name for the WPROJ and the parent directory folder. For example: c:\Projects\MYPROJECT\MYPROJECT.wproj. For using WAAPI on Mac, please see 在 Mac 上使用 WAAPI . |
| platforms | Specifies the platform or platforms supported by the new project. If not specified, only Windows is used. Any of: | |
| object | One plateform create | |
| array | Array of platforms to create | |
| platforms.name | string | The name of the platform |
| platforms.basePlatform * | string | Base platform supported by Wwise SDK. Must have one of the these values: Android, iOS, Linux, Mac, Switch, Ounce, PS4, PS5, Windows, XboxOne, or XboxSeriesX |
| platforms [...] | object | One plateform create |
| platforms[...].name | string | The name of the platform |
| platforms[...].basePlatform * | string | Base platform supported by Wwise SDK. Must have one of the these values: Android, iOS, Linux, Mac, Switch, Ounce, PS4, PS5, Windows, XboxOne, or XboxSeriesX |
| languages | array | Array of languages to creates for this project. If not specified, the English(US) language is created. When multiple languages are specified, the first one becomes the default language. |
| languages [...] | string | 语言的名称。 |
(必填 *)
有关 Wwise Authoring API 的详细信息,请参阅 使用 Wwise Authoring API(WAAPI) 章节。