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#include AK/SoundEngine/Common/AkTypes.h>#include AK/SpatialAudio/Common/AkSpatialAudioTypes.h>Go to the source code of this file.
Classes | |
| struct | AkReflectImageSource |
| struct | AkReflectGameData |
| Data structure sent by the game to an instance of the Reflect plug-in. More... | |
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