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The Cinematic layer tracks are created by applying processing via sends from male and female layer tracks.
Impulse response reverbs of forests and stadiums create a sense of environment for the crowd groups. A pair of tracks provide Phattening using Enrage instances that combine frequency warping, pitch-shifting, compression, and equalization, with equalization controlled by the Distance control track envelopes.
For example, using automation of the Distance Envelopes synchronized the camera zooming in on a combat scene is a powerful use of the Cinematic Phattener.
The Cinematic layer contains elements for dramatic cinematic moments. All Cinematic layer tracks use purple custom colors, alternating between light and dark shades. This layer is muted by default.

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