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◆ ExecuteActionOnEvent() [1/2]
Executes an action on all nodes that are referenced in the specified event in an action of type play. - 戻り値
AK_Success if the action was successfully queued.
AK_IDNotFound if the Event was not found (not loaded or there is a typo in the ID)
- 参照
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- 引数
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| in_eventID | Unique ID of the event |
| in_ActionType | Action to execute on all the elements that were played using the specified event. |
| in_gameObjectID | Associated game object ID |
| in_uTransitionDuration | Fade duration |
| in_eFadeCurve | Curve type to be used for the transition |
| in_PlayingID | Associated PlayingID |
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