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Wwise Help
Creating Interactive Music
Table of Contents
2018.1.5.6835
2017.2.9.6726
2017.1.9.6501
2016.2.6.6153
2016.1.6 build 5926
2015.1.9 build 5624
Wwise SDK 2018.1.5
Wwise Help
Welcome to Wwise 2018.1.5
Where to Begin?
Setting Up Your Projects
Using Sounds and Motion to Enhance Gameplay
Interacting with the Game
Creating Interactive Music
Understanding Interactive Music
Building the Interactive Music Hierarchy
Defining Music Object Playback Behaviors
Working with Music Tracks and Segments
Working with MIDI
Creating MIDI Instruments
Working with Transitions
Using Stingers
Finishing Your Project
Working with Wwise
Wwise Reference
Wwise Plug-ins
Wwise Tools
Appendix
Glossary
Installation and Migration Guide
Wwise Fundamentals
Cube Integration
Sample Project
Wwise Unity Integration
Wwise Unreal Integration
Part V. Creating Interactive Music
Table of Contents
22. Understanding Interactive Music
23. Building the Interactive Music Hierarchy
24. Defining Music Object Playback Behaviors
25. Working with Music Tracks and Segments
26. Working with MIDI
27. Creating MIDI Instruments
28. Working with Transitions
29. Using Stingers