Table of Contents
After you have assigned a State Group to an object, you can customize the properties of the individual States for that object. For each State, you can modify the following properties:
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Pitch
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Low-Pass Filter
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High-Pass Filter
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Volume
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Make-up Gain
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Note |
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Not all properties are used by all objects and on all platforms. For example, the Pitch property does not affect music objects and Make-up Gain doesn't affect Master-Mixer objects. |
To customize the State properties for an object:
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Load an object into the Property Editor.
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Switch to the States tab.
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Set the values for the following properties:
Pitch to increase or decrease the playback speed of the object.
Low-Pass Filter to apply a recursive filter that attenuates high frequencies.
High-Pass Filter to apply a recursive filter that attenuates low frequencies.
Volume to adjust the level or amplitude of the output.