Table of Contents

Overview

The Project Explorer is where you can organize and manage the various elements of your Wwise project, such as the audio assets, busses, Events, and Game Syncs. In each of the tabs, you can create, rename, cut, copy, paste, and delete the distinctive elements that are displayed in the tab's hierarchical structure. Each tab also includes a toolbar that allows you to quickly add parent and child objects to your project hierarchy.

If you are working as part of a team on the same project, you can also divide up the project elements into Work Units so that each member of your team can work on different parts of the project at the same time. For more information on creating Work Units, refer to Chapter 6, Managing Workgroups.

The Project Explorer contains the following tabs:

  • Audio Tab: Displays all the sound, music, motion, and bus structures in your project.

  • Events Tab: Displays all the Action and Dynamic Dialogue Events in your project.

  • SoundBanks Tab: Displays a list of SoundBanks in your project.

  • Game Syncs Tab: Displays all the Switches, States, Game Parameters, and Triggers in your project.

  • ShareSets Tab: Displays all the Effect, Attenuation, Conversion Settings, Modulator, Audio Device, and Virtual Acoustics ShareSets in your project.

  • Sessions Tab: Displays all the Soundcaster, Mixing Desk, and Control Surface sessions in your project.

  • Queries Tab: Displays all the queries in your project.