Table of Contents

Using the MIDI Keymap Editor

The MIDI Keymap Editor view can be used to edit all MIDI properties for Actor-Mixer Hierarchy objects.

To open the view:

  1. In the Project Explorer, select an object from the Actor-Mixer Hierarchy.

  2. In the Property Editor, go to the MIDI tab.

  3. Press the Keymap Editor button.

To set the same property values on multiple objects:

  1. Select the objects to edit in the MIDI Keymap Editor.

  2. Set the value of a property on one of the selected objects.

    The selected objects are now set to the same value.

To offset the property values of multiple objects:

  1. Select the objects to edit in the MIDI Keymap Editor.

  2. Hold the ALT key and move the property slider on one of the selected objects.

    The selected objects have their property value offset.

To add properties in the MIDI Keymap Editor:

  1. Open the MIDI Keymap Editor view settings (Ctrl+Alt+V).

  2. Select the properties to add.

  3. Press OK.

    New columns are added.