Version
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Wwise SDK 2023.1.3
AkCommunication.h File Reference

Go to the source code of this file.

Classes

struct  AkCommSettings
 
struct  AkCommSettings::Ports
 

Namespaces

namespace  AK
 Audiokinetic namespace.
 
 AK::Comm
 

Macros

#define AK_COMM_SETTINGS_MAX_STRING_SIZE   64
 
#define AK_COMM_SETTINGS_MAX_URL_SIZE   128
 

Functions

Initialization
AKSOUNDENGINE_API AKRESULT AK::Comm::Init (const AkCommSettings &in_settings)
 
AKSOUNDENGINE_API AkInt32 AK::Comm::GetLastError ()
 
AKSOUNDENGINE_API void AK::Comm::GetDefaultInitSettings (AkCommSettings &out_settings)
 
AKSOUNDENGINE_API void AK::Comm::Term ()
 
AKSOUNDENGINE_API AKRESULT AK::Comm::Reset ()
 
AKSOUNDENGINE_API const AkCommSettingsAK::Comm::GetCurrentSettings ()
 
AKSOUNDENGINE_API AkUInt16 AK::Comm::GetCommandPort ()
 

Detailed Description

The main communication interface (between the in-game sound engine and authoring tool).

See also

Definition in file AkCommunication.h.


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