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Target Platform(s):

include/AK/SoundEngine/Platforms/Android/AkSimd.h

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00001 /*******************************************************************************
00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
00003 released in source code form as part of the SDK installer package.
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00005 Commercial License Usage
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00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
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00009 with the software or, alternatively, in accordance with the terms contained in a
00010 written agreement between you and Audiokinetic Inc.
00011 
00012 Apache License Usage
00013 
00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 
00015 "Apache License"); you may not use this file except in compliance with the 
00016 Apache License. You may obtain a copy of the Apache License at 
00017 http://www.apache.org/licenses/LICENSE-2.0.
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00019 Unless required by applicable law or agreed to in writing, software distributed
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00023 
00024   Version: <VERSION>  Build: <BUILDNUMBER>
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00027 
00028 // AkSimd.h
00029 
00030 /// \file 
00031 /// AKSIMD - Android implementation
00032 
00033 
00034 #pragma once
00035 
00036 #include <AK/SoundEngine/Common/AkTypes.h>
00037 
00038 #define AKSIMD_GETELEMENT_V4F32( __vName, __num__ )         ((float*)&(__vName))[(__num__)]                         ///< Retrieve scalar element from vector.
00039 #define AKSIMD_GETELEMENT_V2F32( __vName, __num__ )         ((float*)&(__vName))[(__num__)]                         ///< Retrieve scalar element from vector.
00040 #define AKSIMD_GETELEMENT_V4I32( __vName, __num__ )         ((int*)&(__vName))[(__num__)]                           ///< Retrieve scalar element from vector.
00041 
00042 #if defined AK_CPU_ARM_NEON
00043 #include <AK/SoundEngine/Platforms/arm_neon/AkSimd.h>
00044 #elif defined AK_CPU_X86_64 || defined AK_CPU_X86
00045 #include <AK/SoundEngine/Platforms/SSE/AkSimd.h>
00046 #else
00047 #include <AK/SoundEngine/Platforms/Generic/AkSimd.h>
00048 #endif
00049