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AK::IAkAudioDeviceEffectPluginContext Class Referenceabstract

#include <IAkPlugin.h>

Inheritance diagram for AK::IAkAudioDeviceEffectPluginContext:

Public Member Functions

virtual AKRESULT  ComputePositioning (const AkPositioningData &in_posData, AkChannelConfig in_inputConfig, AkChannelConfig in_outputConfig, AK::SpeakerVolumes::MatrixPtr out_mxVolumes)=0
- Public Member Functions inherited from AK::IAkPluginContextBase
virtual IAkGlobalPluginContext GlobalContext () const =0
virtual IAkGameObjectPluginInfo GetGameObjectInfo ()=0
virtual AKRESULT  GetOutputID (AkUInt32 &out_uOutputID, AkPluginID &out_uDevicePlugin) const =0
virtual void  GetPluginMedia (AkUInt32 in_dataIndex, AkUInt8 *&out_rpData, AkUInt32 &out_rDataSize)=0
virtual void  GetPluginCustomGameData (void *&out_rpData, AkUInt32 &out_rDataSize)=0
virtual AKRESULT  PostMonitorData (void *in_pData, AkUInt32 in_uDataSize)=0
virtual bool  CanPostMonitorData ()=0
virtual AKRESULT  PostMonitorMessage (const char *in_pszError, AK::Monitor::ErrorLevel in_eErrorLevel)=0
virtual AkReal32  GetDownstreamGain ()=0
virtual AKRESULT  GetParentChannelConfig (AkChannelConfig &out_channelConfig) const =0
virtual AkUniqueID  GetAudioNodeID () const =0

Additional Inherited Members

- Protected Member Functions inherited from AK::IAkPluginContextBase
virtual  ~IAkPluginContextBase ()
  Virtual destructor on interface to avoid warnings. More...

Detailed Description

Definition at line 851 of file IAkPlugin.h.